![]() On the other hand, Rush 2's Seattle track is overflowing with secrets, death-defying ramps that send cars flipping over buildings and hidden short-cuts. Instead, the course puts emphasis on speed, precise turning and more speed. There are virtually no jumps and no short-cuts. ![]() For example, the game's first and easiest course, Las Vegas, is all about racing. Whereas SF Rush was all about exploration and hardly about racing, Rush 2 serves up a more balanced compromise between the two. Partially because of this, the game's racing element has progressed leaps and bounds. Powerslides, a feature nearly impossible to execute correctly in last year's game, are much easier in Rush 2, as is keeping wheels ¿ and not hoods ¿ to the pavement. Vehicles react faster and with much more precision, regardless of shape or size. Gameplay The first thing Rush fans will notice upon playing Rush 2: Extreme Racing USA is that the game feels much tighter than its predecessor. Memory Pak Support, Rumble Pak Support.Improved graphic textures, reflection-mapping on vehicles and the like.Each track branches into different directions. Hidden keys and newly added Mountain Dew cans unlock in-game secrets.Two-player cooperative, tag, and stunt modes.New point system rewards players for jumps and stunts landed correctly."Stunt" track designed specifically for tricks and air-time.Improved physics engine enabling tighter control for vehicles.16 new vehicles (plus at least five hidden) ¿ each featuring unique physics, strengths and weaknesses. ![]() The Factsġ0 new tracks (plus hidden) including a revamped version of Alcatraz. Is it a worthy, entertaining sequel? Without a doubt. Is Rush 2 better than San Francisco Rush? Depending on what you're looking for it just might be. But if one bothers to look a little deeper, it's not difficult to recognize the wide range of enhancements and additions (some more subtle than others) ¿ both to the game engine and visual exterior ¿ that Atari Games has implemented. The racing element is very similar to last year's game and the stunts ¿ well, they still defy the boundaries of gravity. Skeptical for the same reason what if it was just more of the same with no real enhancements? And Rush 2: Extreme Racing USA is quite a bit more of the same. Thrilled because a sequel meant more Rush new cars, new tracks, new stunts and more secrets. Retrieved October 3, 2020.So when Midway announced that it had teamed up with developer Atari Games once more to make a semi-sequel of sorts, we were both thrilled and skeptical at the same time.
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